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abagames::p47::Bonus::Bonus Class Reference

Inheritance diagram for abagames::p47::Bonus::Bonus:


List of all members.

Detailed Description

Bonus items.

Definition at line 25 of file Bonus.d.

Public Member Functions

override void draw ()
override void init (ActorInitializer ini)
override void move ()
override Actor newActor ()
void set (Vector p, Vector ofs)

Static Public Member Functions

static void init ()
static void resetBonusScore ()
static void setSpeedRate (float r)

Public Attributes

bool isExist

Static Public Attributes

static int bonusScore
static float rate

Private Member Functions

void getBonus ()
void missBonus ()

Private Attributes

int cnt
Field field
float fieldLimitX
float fieldLimitY
int inhaleCnt
bool isDown
bool isInhaled
P47GameManager manager
Vector pos
Ship ship
Vector vel

Static Private Attributes

static const float ACQUIRE_WIDTH = 1
static const float BASE_SPEED = 0.1
static const float BOX_SIZE = 0.4
static const float INHALE_WIDTH = 3
static Rand rand
static const int RETRO_CNT = 20
static float speed

The documentation for this class was generated from the following file:

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