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Sourcecode: parsec47 version File versions  Download package

abagames::p47::Field::Field Class Reference

List of all members.


Detailed Description

Stage field.

Definition at line 19 of file Field.d.


Public Member Functions

bool checkHit (Vector p, float space)
bool checkHit (Vector p)
void draw ()
void init ()
void move ()
void setColor (int mode)
void setType (int type)

Static Public Member Functions

static void createDisplayLists ()
static void deleteDisplayLists ()

Public Attributes

float aimSpeed
float aimZ
float eyeZ
Vector size

Static Public Attributes

static const int TYPE_NUM = 4

Static Private Member Functions

static void writeOneRing ()

Private Attributes

float aimYawYBase
float aimYawZBase
float b
float g
float r
float roll
float speed
float yaw
float yawYBase
float yawZBase
float z

Static Private Attributes

static int displayListIdx
static const float RING_ANGLE_INT = 10
static const float RING_DEG = std.math.PI / 3 / ((float) (RING_POS_NUM / 2) + 0.5)
static const int RING_NUM = 16
static const int RING_POS_NUM = 16
static const float RING_RADIUS = 10
static const float RING_SIZE = 0.5
static Vector ringPos [RING_POS_NUM]

The documentation for this class was generated from the following file:

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