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abagames::p47::Fragment::Fragment Class Reference

Inheritance diagram for abagames::p47::Fragment::Fragment:

abagames::p47::LuminousActor::LuminousActor abagames::util::Actor::Actor

List of all members.


Detailed Description

Enemys' fragments.

Definition at line 23 of file Fragment.d.


Public Member Functions

override void draw ()
override void drawLuminous ()
override void init (ActorInitializer ini)
override void move ()
override Actor newActor ()
void set (float x1, float y1, float x2, float y2, float z, float speed, float deg)

Public Attributes

bool isExist

Static Public Attributes

static const float B = 0.6
static const float G = 0.8
static const float R = 1

Private Attributes

int cnt
Vector impact
float lumAlp
Vector pos [POINT_NUM]
float retro
Vector vel [POINT_NUM]
float z

Static Private Attributes

static const int POINT_NUM = 2
static Rand rand

The documentation for this class was generated from the following file:

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