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abagames::util::sdl::Screen3D::Screen3D Class Reference

Inheritance diagram for abagames::util::sdl::Screen3D::Screen3D:

abagames::util::sdl::Screen::Screen abagames::p47::P47Screen::P47Screen

List of all members.

Detailed Description

SDL screen handler(3D, OpenGL).

Definition at line 19 of file Screen3D.d.

Public Member Functions

override void clear ()
override void closeSDL ()
override void flip ()
void handleError ()
override void initSDL ()
void resized (int width, int height)

Static Public Member Functions

static void setColor (float r, float g, float b, float a)

Static Public Attributes

static float brightness = 1
static float farPlane = 1000
static int height = 480
static bool lowres = false
static float nearPlane = 0.1
static int width = 640
static bool windowMode = false

Protected Member Functions

abstract void close ()
abstract void init ()
void setCaption (char[] name)

Private Member Functions

void screenResized ()

The documentation for this class was generated from the following file:

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